import sys, json, subprocess, configparser, shutil, os, urllib.request from pathlib import Path # User Variables REPO_URL = "" BRANCH = "main" InstanceConfig = configparser.ConfigParser() if Path("../instance.cfg").is_file(): # Launched by Prism/MultiMC - read the instance's own metadata InstanceConfig.read("../instance.cfg") with open("../mmc-pack.json", "r") as file: Components = json.load(file)["components"] # ponytail: match on uid, not list index - component order isn't guaranteed Minecraft = next(c for c in Components if c["uid"] == "net.minecraft") Modloader = next(c for c in Components if c["uid"] != "net.minecraft" and not c.get("dependencyOnly")) MinecraftVersion = Minecraft["version"] ModloaderName = Modloader["cachedName"] ModloaderVersion = Modloader["version"] elif Path("env.txt").is_file(): # Standalone - same INI format, plus the versions mmc-pack.json would have given us InstanceConfig.read("env.txt") MinecraftVersion = InstanceConfig['General']['MinecraftVersion'] ModloaderName = InstanceConfig['General']['ModloaderName'] ModloaderVersion = InstanceConfig['General']['ModloaderVersion'] else: sys.exit("* Found neither ../instance.cfg nor env.txt - cannot identify this instance.") PackName = InstanceConfig['General']['name'] # Program Variables DO NOT TOUCH MINGIT_URL = "https://github.com/git-for-windows/git/releases/download/v2.45.2.windows.1/MinGit-2.45.2-64-bit.zip" MINGIT = Path(".mingit/cmd/git.exe") print("****************************************") print(f"* Launching {PackName}") print(f"* {MinecraftVersion} / {ModloaderName} {ModloaderVersion}") # ponytail: check the local MinGit before downloading - which() never sees it, it's not on PATH GIT = shutil.which("git") or (str(MINGIT.resolve()) if MINGIT.is_file() else None) if GIT is None: if os.name != "nt": sys.exit("* Git not found, please install Git!") print("* Git not found, downloading and installing Git.") urllib.request.urlretrieve(MINGIT_URL, "MinGit.zip") shutil.unpack_archive("MinGit.zip", ".mingit") Path("MinGit.zip").unlink() GIT = str(MINGIT.resolve()) def git(*args): with open("launchClient.log", "a") as log: subprocess.run([GIT, *args], stdout=log, stderr=subprocess.STDOUT, check=True) if Path(".git").is_dir(): print("* Detected git repo. Updating Pack!") print("* * Fetching changes from upstream") git("fetch", "origin") # ponytail: reset straight to the remote - pull-down-only means local history never matters, # and this can't produce a merge conflict the way fetch + merge could print("* * Resetting local to match upstream") git("reset", "--hard", f"origin/{BRANCH}") # ponytail: clears leftovers that would block the reset. Respects .gitignore - no -x flag, # so anything the game generates stays put as long as the repo ignores it print("* * Clearing stale untracked pack files") git("clean", "-fd") print("* Pack Update Complete!") else: print("* No .git folder was found. Installing Pack!") print("* * Cloning repo into temp folder") tmp = Path("repo.tmp") git("clone", "--branch", BRANCH, REPO_URL, str(tmp)) print("* * Copying repo out of temp and into current folder") shutil.copytree(tmp, ".", dirs_exist_ok=True) # ponytail: merges like robocopy /E; move refuses existing dirs shutil.rmtree(tmp) print("* Pack Installation Complete!") print("****************************************")